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Animation / Easing Visualizer

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Interactive Cubic Bezier editor for CSS transitions.

Animation / Easing Visualizer
Bezier Geometry

Physics Simulation

Quick Presets

Standard

CSS 2.1 - CSS 4

Full support for modern interpolation specs including spring-like overflows.

Verified

Smooth 60FPS

Hardware-accelerated CSS transitions for maximum visual fluidity.

Timing Syntax

Transition Export

transition-timing-function: cubic-bezier(0.25, 0.10, 0.25, 1.00);

Sass / CSS Variables

$ease-custom: cubic-bezier(0.25, 0.10, 0.25, 1.00);
--ease-prop: cubic-bezier(0.25, 0.10, 0.25, 1.00);

Bezier Logic

Y-values outside the [0, 1] range create "elastic" or "overshoot" effects common in premium iOS/macOS UI interactions.

Try:
This tool runs entirely in your browser. Your input is never uploaded, logged, or sent to AllDevToolsHub or anyone else, and it keeps working offline once the page has loaded.

Drag the control points on the bezier curve. The CSS cubic-bezier() value updates and the animation previews.

Overview

What is Animation / Easing Visualizer?

Fine-tune web animations with an interactive easing visualizer. Edit cubic-bezier curves, preview movements live, and copy production-ready transitions.
FAQ

Frequently Asked Questions

Reference

Technical Deep Dive

DESIGN TOOLS

Animation / Easing Visualizer

Fine-tune your web animations with an interactive easing visualizer. Edit cubic-bezier curves, preview movements in real-time, and copy production-ready transition strings.

🎨

Pixel-Precise Output

Generates CSS, tokens, or assets that match what your design system expects.

👀

Live Visual Preview

See changes the moment you make them, no copy-paste cycle between tool and IDE.

📋

Copy-Paste Ready

Output is formatted for direct use in stylesheets, Tailwind configs, or Figma tokens.

01 Timing Function Topology

Class Bezier Coordinates Velocity Profile Use Case
Ease Out(0, 0, 0.58, 1)Fast Start, Slow EndUI Elements Entering
Ease In(0.42, 0, 1, 1)Slow Start, Fast EndUI Elements Exiting
Linear(0, 0, 1, 1)Constant SpeedSpinners / Loaders
Overshooty2 > 1 or y1 < 0Bypasses TargetSpring/Bounce Effects

02 Motion Serialization Pipeline

1
Vector Capture The UI maps draggable handles to a 2D coordinate system where X=Time (constrained to 0-1) and Y=Progress.
2
String Interpolation Floating-point vectors are truncated and serialized into a valid CSS cubic-bezier() function payload.
3
Compositor Execution The generated CSS property triggers hardware-accelerated rendering, executing the mathematical curve on the GPU.

03 Choosing the Right Easing Function

  • 📐
    Cubic Bezier Fundamentals CSS cubic-bezier(x1, y1, x2, y2) defines a curve that maps animation progress (0→1) to output value (0→1). The four parameters are the x,y coordinates of two control points. Values outside 0-1 for y coordinates create overshoot effects (bouncing past the target). This tool visualizes the curve in real-time as you adjust parameters.
  • 🎯
    UX Guidelines for Motion Material Design and Apple HIG recommend: ease-out (cubic-bezier(0, 0, 0.2, 1)) for elements entering the screen, ease-in (cubic-bezier(0.4, 0, 1, 1)) for elements leaving, and ease-in-out for elements moving between positions. Duration should be 200-300ms for micro-interactions and 300-500ms for page transitions. Anything over 500ms feels sluggish.

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